Games > Turba
Website: www.TurbaGame.com
General
Turba is a puzzle rhythm game that is currently available for the PC. Music is the main focus of Turba, it dictates how each song will be experienced. You will start with a screen of blocks and you need to match at least 3 or more similar to bejeweled. The difference is that in bejeweled you can only swap jewels whereas in Turba you can select certain blocks over others. So if you are skilled enough you can make huge custom combos every time. The music denotes which blocks will spawn next, this creates a different experience for every song.
Media
Turba Debut Trailer HDTurba Gameplay Video #2 HD *Beta build shown
Turba - Ascend Gameplay *Alpha build shown
How to Play
Basics
Blocks are the main object that you interact with throughout the game. A normal block can be one of 4 colors (Red, Green, Blue, and Yellow). The blocks will spawn onto the board differently depending on what game mode is played. Blocks can be selected at any time just by clicking on them.
If three or more of the same colored block are selected then they become a combo. Once a combo is selected, it can be cleared for points. One combo per color is allowed before they need to be cleared. A combo can be as big or small as you want it to be, but remember that larger combos produce bigger scores. If an incorrect combo is cleared then all selected blocks will be deactivated, preventing them from being in a combo again.
Game Modes
Freeplay
In Freeplay Mode, the bottom row of blocks will clear after 5 and 2 beats on Moderate and Intense, respectively. If Casual difficulty
is selected, the bottom row will only be cleared if the player chooses, either by pressing Q or scrolling the mouse wheel down. The blocks
in this mode are randomly generated and thus are different each time for a specific song.
Ascend
In Ascend mode, blocks will spawn into the board with each beat, 1, 2, or 3 at a time depending on difficulty. If the blocks fill the entire screen,
the game will be failed. Two columns can be switched at any point during this game via the Tab key. The blocks in this mode are based off the song,
so each specific song will play out the same way each time.
Descend
In Descend mode, blocks will slowly creep from the top of the screen, one row at a time. The rows of blocks move according to the beat.
In this mode the player has the ability to move blocks up or down. Once a block is moved it will continue until any of the follow occur:
- The block collides with another block.
- The block falls off the screen.
- Or the block touches another block of the same color.
Special Powers
WildCard
Ten random blocks will become "wild cards", these wildcards can be turned into any of the 4 normal blocks.(Red, Green, Blue, Yellow)
Roulette
Once activated the Roulette wheel will start to spin. When the wheel stops the color that is selected will be taken off the current board.
Row Swap (Unique to Freeplay)
Upon activation, the player has 10 seconds to swap as many rows as they choose. After the 10 seconds is up, the player
will be granted 2 row swaps that can be used at any time.
Block Bank (Unique to Ascend)
When activated, the blocks that would normally spawn on the board are taken and put into a bank. This occurs for 5 seconds.
At any point the player may take the topmost block from the bank and place it anywhere on the board. The block can
replace another block, or it can be dropped on top of the board.










